RaNdm.net
Still curious. Still making.
Ignatij Tasevski.
Software engineering student & builder
NORTH MACEDONIA
TO EXPLORE A WORLD STILL UNFOLDINGTHE NEXT LAYER
Still curious. Still making.
Software engineering student & builder

A bus app for my own city. Start with the map, find a stop, and look for the next arrival.
Under the interface: route patterns, multiple feeds, freshness checks, and fallback behavior when live information isn’t available.
Open Tuka The development app requires approval. This is a saved interface capture, not a live arrivals display.
An offline Club Penguin companion for my Ubuntu desktop. He can waddle, wave, change outfits, and perch on a window.
The software adapts preserved 2D sprites to a desktop: animation timing, clothing layers, pointer interaction, saved outfits, and idle behavior. It isn’t the online game.
Unofficial fan project. Club Penguin characters and artwork belong to Disney and their respective rights holders. The software work is distinct from that artwork.
Preserved sprites: Gabiworld/assets-yukon. Timing, clothing rules and direction mapping follow the Yukon client.
A parking project I co-created for a hackathon.
My role: co-creator
Explore the project The linked app is the team’s project. A fuller account of my contribution is still to come.Software engineering student & builder · Skopje, North Macedonia
Before software, it was LEGO.
Not the instructions — the pieces.
I loved the idea that a handful of simple parts could become almost anything if you understood how they connected.
I grew up around the same instinct. One of my grandfathers worked with metal and welding. Another made furniture from wood. Different materials, same idea: imagine something that does not exist yet, understand what you have to work with, and make it real.
Eventually, software became my material.
My first real step into programming was a Discord bot I called RaNd0m. I wanted a random name, and at some point it occurred to me that random itself was the most random name I could choose. The strange capitalization and the zero became part of it. The name stayed, and so did the instinct behind it: experiment, build, see what happens.
Since then, that curiosity has taken me into compression, cybersecurity, system architecture, mobile applications, physical computing, and plenty of ideas that never became finished products.
I am drawn to things that look simple from the outside but contain much more underneath.
A deck of cards is just 52 pieces of paper until you start thinking about probability, permutations, hidden information, games, or magic.
Pool is just putting balls into pockets until angles, spin, speed, positioning, geometry, and prediction turn it into something incredibly precise.
Snoopy is a dog drawn with a few lines and dots, yet somehow he can be a pilot, a writer, a composer, or anything else his imagination allows.
I think software can be like that too.
The interface can be simple.
The system underneath does not have to be.
I also never want understanding how something works to remove the wonder from it. I enjoy card magic for exactly that reason. The mechanism can be completely rational and the moment can still feel impossible.
That balance — understanding the machinery while preserving curiosity — is probably the thread connecting most of what I build.
I care about systems, but I also care about play. I care about precision, but also imagination. I care about finishing things, but I also think failed experiments are worth keeping when they taught you something.
More than anything, I do not want becoming an engineer to mean forgetting how to be the kid who built things simply because the idea sounded exciting.
Still curious. Still making.
An idea to build, an opportunity, or something in the work that made you curious—I’d like to hear it.
A starting point, if you’d like one.
Subject: Hello from RaNd0m.net
Write to meOpens your email app. Your words, in your own time.
Software Engineering Student & Builder
Skopje, North Macedonia
Download résumé PDFI build software to understand the systems beneath it. My projects span capability-oriented architecture, public transport, cybersecurity tooling, and experimental compression, with an emphasis on boundaries, testing, and useful interfaces.
Capability-oriented architecture connecting identities, services, and actions through explicit authority and provider boundaries.
Work includes protocol design, authentication, authorization, scoped grants, revocation, audit, and automated testing. A local Android-to-calendar prototype explores uncertain outcomes without unsafe automatic retries.
Public-transport app for Skopje, built around finding stops, routes, and the next bus.
Connects route patterns and multiple live-data feeds with freshness checks and fallback behavior when external data is unavailable or uncertain.
Cybersecurity orchestration work around an Ubuntu host, Kali Linux VM, and VirtualBox.
Recorded controlled command execution with structured JSONL logs and output hashing, preserving evidence of both failed and successful operations.
Two surviving implementations exploring entropy detection, adaptive chunking, model selection, and alternative encoding approaches.
An ambitious experiment with rewritten implementations, changed assumptions, and unresolved technical problems.
Software Engineering
Bachelor’s degree in Software Engineering expected; 180 ECTS upon completion. Skopje, North Macedonia.
Natural Sciences and Mathematics Program, Track B
Skopje, North Macedonia.
Completed a STEM Physics Program; certificate received.
Official Mensa Member Since 2025 | Estimated · IQ 135